CS2D
Scripts
About images
About images
2 replies I wanna know why using imagealpha() less lags than using image() and freeimage(). The most basic explanation would be that imagealpha() changes the way the image is drawn and the other both functions unload and load the image (probably reading it again from disk) which cannot be faster than changing an image value that is applied in the next frame drawn by the GPU. Oh, that's the way. Thanks
VADemon.
Btw. it doesn't lags server my friends