Hello all!
I just wanna ask, possible it's to do remove that projectile(all) when it's fall? example i've throw gut bomb, it's should explode, but it's will just removed.
possible it's?
Thank u.
It's not possible directly but there is a workaround which should lead to the desired result: fetch the position with Lua projectilelist and projectile kill the existing projectile with freeprojectile spawn a new one at the same position with spawnprojectile.
The important part: Use flydist 0 for the new projectile. This should make it explode instantly. This should at least work for the gut bomb. Grenades have an additional timer which can't be influenced I think.
@ DC:Thank you, i get gut bomb as example, because smoke grenade explode same as gut bomb.
I just needs only Flash grenade, when it fall at floor it's will removed. But i don't think i can do it correctly/workable, so that's why i'm asked for.
P.s- and why here is second attack?: